Starter Selection

The Starter Select screen is where you build your initial party before each run. Understanding the system is key to a strong start.

Point System

Each Pokémon has a point value (roughly tied to its power level). Your party can have up to 6 members, but the combined total cost cannot exceed 10 points by default.

  • Omega Items can raise the starter point limit
  • The Lower Starter Points challenge reduces your allowance further
  • The Gauntlet Rogue (Draft) mode gives you 2 random Pokémon instead of free choice

IVs and Starters

A Pokémon's IVs in your starter pool are the best IVs across all copies you've ever caught or hatched. Catching many of the same species improves your starter's stats permanently.

Abilities, Genders, and Forms

Depending on what you've unlocked, you may be able to select:

  • Ability — including Hidden Abilities if unlocked
  • Gender — if you've caught both
  • Form — including Glitch and Smitty forms you've unlocked

Journey Mode Unlock

Journey Mode becomes available after catching 15 Pokémon. It lets you build your team from your full Pokémon collection, including fusions. To officially start the unlock quest, get the Starter Catch Quest from the Shop after catching your first Pokémon.

Champion-Specific Rules

Each Champion has restrictions on which Pokémon they can use:

  • Apollo & Diana — can use any Pokémon, but have randomised types each run
  • Type Champions (e.g. Brock) — can only use Pokémon matching their type affinity, and only those you've caught while playing as them
  • Freed Champions start with an empty collection and must rebuild it

Daily Pokerus

Each day, 3 random starters get a purple border indicating they have Pokerus. Adding these to your party may reveal special benefits — check their summary screen.